I. Introduction: Beyond the Oval.
Remember the pure magic of that first train set? The rhythmic clickety-clack, the gentle hum of the engine, and watching your locomotive glide endlessly in a perfect circle. It’s a captivating beginning, a simple joy that sparks the imagination. But what happens when that endless loop starts to feel a little… predictable?
This is where you take your first significant step beyond the basic circle and into the vast, exciting realm of model railroad operations. This month, as part of our February “Family Empire” focus, we’re introducing you to “The First Siding.” This is a pivotal moment in building your own empire on rails. We are moving from simply watching trains to directing them.
“Watch as one train pauses on the safety of the siding, allowing the main line express to pass—this is the beginning of true railroad operations.”
II. What Exactly is a Siding?
In technical terms, a siding is a secondary track connected to the main line that allows a train to move off the primary path. While a circle is a closed loop, a siding represents a choice.
For the model railroader, “Breaking the Circle” means shifting from a “toy” mindset to a “prototypical” mindset. On real railroads, sidings are used for three main things:
- Passing: Letting a faster train overtake a slower one.
- Staging: Parking a train so it’s ready for its next shift.
- Industrial Switching: Dropping off freight cars at a factory or warehouse.
III. The Empire Builder’s Shopping List
To build your siding, you’ll need a few specialized components. We’ve curated a list of essentials that work perfectly for beginners.
- The Turnout (The Switch): This is the heart of your siding. It’s the mechanical piece of track that physically moves to divert the train. For most home layouts, a #4 or #5 turnout is the perfect balance of space-saving and reliability.
- Precision Rail Nippers: You may need to trim your track for a perfect fit. Never use regular wire cutters; they will crush the rail! A dedicated rail nipper creates a flat, square cut.
- Terminal Joiners: To ensure your train doesn’t stall on the new siding, use terminal joiners—track clips with wires pre-soldered—to provide a constant flow of power.
- General Accessories: For everything else from scenery to figures, check out the Full Model Railroad Accessory Catalog.
IV. Designing Your First Siding: The Strategy
Before laying track, we must consider The Clearance Point. This is the spot where the siding is far enough away from the main line that a parked train won’t get hit by a passing one.
The Family Challenge: Have one family member act as the “Surveyor.” Place your longest passenger car on the siding and slowly roll another train past it on the main line. If they can pass without touching, you’ve found your clearance point! Mark this spot with a small piece of tape or a miniature “Fouling Point” sign.
V. Installation Time! Laying the Tracks of Your Empire
Now, let’s get our hands on the rails. This is the “construction phase” of your empire. Follow these expanded steps for a professional-grade installation.
Step 1: The Strategic Breakout
Identify the straight section of your main line where the siding will live.
- Don’t just pull any track. Measure the total length of your Turnout plus one full straight section. Use a pencil to mark the start and end points on your layout base. Carefully remove the old track, ensuring you don’t bend the metal joiners on the sections staying in place. If the track is glued down, use a putty knife to gently pry it up.
Step 2: Installing and Tuning the Turnout
Slide your turnout into the “toe” end (the single-track side) of your main line.
- Before pinning it down, check the “points”—the two moving rails inside the turnout. Use a small pair of tweezers to ensure there is no debris or stray ballast trapped in the mechanism. If you are using a manual switch, toggle the lever five or six times to ensure it “clicks” into place firmly. A loose point is the #1 cause of derailments!
- Get the Gear: Browse Reliable Beginner Turnouts
Step 3: Creating the Diverging Route
Now, connect your new track sections to the “curved” or diverging leg of the turnout to form the actual siding.
- As you connect sections, check for “kinks.” The transition from the turnout to the siding should be a smooth, continuous flow. If you are using “Flex Track,” use your Rail Nippers to trim the inner rail slightly shorter than the outer rail on the curve to ensure a flush fit against the next section.
- Essential Tool: Precision Rail Nippers for Clean Cuts
Step 4: Setting the Clearance (Fouling) Point
This is the most “professional” step in the process. You must decide exactly where a train is “safe” on the siding.
- Take your longest piece of rolling stock (usually a passenger car or a long boxcar) and place it on the siding. Slowly move it toward the turnout until it is as close as possible without touching a train passing on the main line. Add one inch of “buffer” space toward the siding end. This is your Clearance Point. Many modelers paint a tiny white stripe on the tie here so the “crew” knows exactly where to stop the train.
Step 5: The Electrical “Feeder” Connection
Standard turnouts can sometimes lose electrical connectivity over time. We prevent this by adding “Feeders.”
- Install Terminal Joiners on the rails inside the siding, past the turnout. Run these wires under your layout board and connect them to your main power bus (the red and black wires from your controller). This ensures that even if the turnout points aren’t making perfect contact, your locomotive won’t stall when it enters the siding to “park.”
- Power Solution: No-Solder Terminal Joiners
VI. Testing: The “Inaugural Run” Inspection
Before the “Grand Opening,” every Empire needs a safety inspection.
- The Sight Test: Get your eye down to track level. Look through the turnout. Are the rails perfectly level? If one rail is higher than the other, your train will “hop” and derail.
- The “Finger” Test: Run your index finger over the joints. If you feel a sharp edge, use a fine metal file to smooth the top and inside of the rail head.
- The Crawl Test: Run your locomotive at the slowest possible speed through the siding. If it can make it through at a “crawl” without stopping or flickering its lights, your electrical work is perfect.
VII. Transitioning to Operations
Now that the track is down, the monotony is broken. You can now perform your first “Meet.” Imagine your “Empire” is delivering urgent supplies. Train A (The Freight) pulls into the siding. The engineer (perhaps your son or daughter) throws the switch. Train B (The Passenger Express) roars past on the main line. Once the tail car of the Express clears the turnout, the Freight pulls back out and continues its journey.
This simple act teaches coordination, timing, and logic. It turns a hobby into a shared family experience.
VIII. Conclusion: A Growing Empire
By adding your first siding, you have successfully “Broken the Circle.” You’ve mastered the turnout, understood clearance points, and introduced the concept of operations to your layout.
You are no longer just watching a train go around; you are managing a system. This is the foundation of the Family Empire. In our next article, we will take this siding and give it a purpose by adding your first Industrial Building, where your trains will finally have a “job” to do!
March Teaser: The Empire Gets to Work!
Now that you’ve “Broken the Circle,” your trains need a reason to move. Next month, we’re moving from construction to commerce. Join us in March for “The First Industry,” where we’ll show you how to choose and place your first trackside building to give your siding a real job!
Author’s Note: Building an empire takes the right tools. To find the best deals on the accessories mentioned in this article, visit our Hand-Picked Model Railroad Supply Shop.









